FSX/P3D. It's great to see development on this project is continuing to press along. According to lead developer Bill Ortis, work has begun on the instrumentation stage of the Pipistrel Panthera. The screens have just been created and match the actual bezel structures and surrounds which are mapped to the $pan textures where the actual XML gauges (coded gauges) will be. The first in sim of an actual screen mapped to the part(s) has been posted via their Facebook page. "SO much to do. Think of it as a house that is being wired up, drywall being installed. (I wish these could be made a lot faster)." I am sure we all wish we could get these things faster too. But in due time, no doubt we will get to enjoy a very good quality product. More info via the source link below.