Brussels Getting Textures. Alrighty Then!

FSX/P3D. Hmm... someone must of heard me whining from my previous Brussels article about texture lacky. Modeling. Heck. Most anyone can do modeling these days. We see it all the time. Blurprint can create models. But what separates the men from the boys is how those models are textured. Implementing technology and methods that can deliver sharp high res visuals without breaking the VAS bank. Looking at the first set of texture shots on Brussels here, not bad. Still a long way to go. I imagine the quality level will be somewhere on par between Dublin and Orly. Still too early to determine but if that's the case then that's fine just fine with me. Fine just fine. To check out the latest, tap the source.