FSX/P3D. As we all know, the OpenLC edition to the FSG 2010, FTX Global, and Vector families add a much greater level of detail and immersion to the terrain environments at slow & low altitude. But how does it look for some of the sim pilots that fly much higher and faster? Does all that detail disappear in a mushy blur of textures and colors? Iain has the latest set of OpenLC shots posted this morning at high altitude. Pop on over and have a look for yourself.